In a recent interview with VICE, Sean Murray discussed the process behind getting No Man’s Sky developed, the challenges he and his team had to encounter along the way, and the public’s expectations for one of the most talked-about games in ages. As far as the Hello Games founder is concerned, when it comes to what people think about the space exploration title, he’s “totally okay” with them disliking it, explaining that he’s “made [his] peace” with fans possibly going on to be let down by the gameplay.
This isn’t the first instance of the Hello Games founder taking a stoic approach to how the public will react to No Man’s Sky. In fact, Murray’s outlook on the issue of fans potentially being dissatisfied with the space exploration game echoes some earlier sentiments of his that he mentioned just prior to its launch. As it happens, he declared that it will not be for everyone, and may be a “super divisive” topic among gamers.
Aside from fans being unimpressed by No Man’s Sky because of the overall intent and presentation of the game, there are some who may currently have an aversion for it due to a completely different reason. For instance, there have been reports of players experiencing a potentially game-breaking glitch that stems from a bug cropping up while using the title’s pre-order ship. So, while Murray’s stance on being fine with gamers disliking the game is a perfectly healthy mindset for a creator to have, it’s safe to say that he wouldn’t be too keen if people don’t enjoy their playtime because of a technical error.
With that in mind, hopefully Murray and his team at Hello Games will be able to provide a workaround or a fix in one of No Man’s Sky’s upcoming free updates for the players struggling with the pre-order ship problem. Hopefully, though, should those fans have to simply start over, they will go on to give the fruits of the studio’s labors another go by booting up another save file and making their way toward the center of the galaxy at their own pace.
No Man’s Sky is out now for PlayStation 4, and is set to release on August 12, 2016 for PC.
Source: VICE (via GamingBolt)